The Talos Principle Wiki
The Talos Principle
Talos principle.jpg
Developer(s) Croteam
Publisher(s) Devolver Digital
Writer(s) Tom Jubert
Jonas Kryatzes
Platform(s) Win,OS X,Linux
(PS4, Android Q1 2015)
Release date(s) Dec 11, 2014
Genre(s) Puzzle

The Talos Principle is a philosophical first-person puzzle game from Croteam, the creators of the legendary Serious Sam series, written by Tom Jubert (FTL, The Swapper) and Jonas Kyratzes (The Sea Will Claim Everything).

As if awakening from a deep sleep, you find yourself in a strange, contradictory world of ancient ruins and advanced technology. Tasked by your creator with solving a series of increasingly complex puzzles, you must decide whether to have faith, or to ask the difficult questions: Who are you, What is your purpose, and What are you going to do with your predicament?


  • Overcome more than 120 immersive puzzles in a stunning world.
  • Divert drones, disable turrets, and even replicate time to prove your worth – or to find a way out.
  • Explore a story about humanity, technology, and civilization. Uncover clues, devise theories, and make up your own mind.
  • Choose your own path through the game’s linear world, solving puzzles your way.

But remember: choices have consequences, and somebody’s always watching you.


The game begins when the character (soon to discover is a robotic android) awakens to find themselves in a new world. It is the player's job to figure out why there are there, what the world around them is about and who or what they have become. The player is introduced to Elohim, who calls himself "The Maker" and the player will learn more about who he is through this puzzle adventure. Elohim encourages the player to explore this new world but forbids them to climb the tower in front of them and states that it contains knowledge from the world beyond. Think of it as the forbidden apple tree in the garden of Eden because there is also another influence in the game. There is the Milton Library Assistant that the player will encounter inside scattered terminals throughout the game. The Assistant encourages the player to ascend the tower anyway and asks the player a series of questions to prove that he or she is, in fact, a conscious being, among other questions later in the game. In some ways similar to a reverse Turing test. The game attempts to keep you deep in philosophical thought while offering you brain teasers and logic puzzles. The more puzzles you solve, the more complex they become. 


The Talos Principle received "generally favorable reviews", according to review aggregator Metacritic, scoring the game 85/100 for PC[1] and 88/100 for PS4 versions.[2] Reviewers broadly praised both the challenge of the puzzles and the elements of philosophy built into the game's narrative, [3] while the community on Slant agreed that the game offered thought-provoking storyline and puzzles difficult enough to keep everyone interested.[4]


  • Elohim is also the first name given to God in the Hebrew Bible.
  • The Talos Principle was influenced by "2001: A Space Odyssey", "Blade Runner" and the writings of Philip K. Dick [1]
  • In Greek Mythology, Talos was a sentient, emotional bronze giant made by Hephaestus.
  • Sigils of Elohim was a free mini-game released on Steam[2] as a prelude to the release of The Talos Principle to give players a taste of things to come.